: Explain how hand tracking and gesture detection (pinching, grabbing) replace traditional button presses to increase immersion. III. Industry Trends & Genres
: Discuss the transition from tethered headsets (like the original Oculus Rift) to standalone devices like the Meta Quest 3 . VR GAMES
Below is a foundational structure for an academic-style paper, followed by resources for physical "paper prototyping." Academic Paper: The Evolution and Impact of VR Gaming I. Introduction : Explain how hand tracking and gesture detection
: Most modern VR games are built using engines like Unity or Unreal Engine. VR GAMES