: These units do not require food or oxygen and can repair systems quickly, but they are very weak in physical combat and easily destroyed by fire. Economic Tips
: Many powerful, low-energy weapons are hidden in "undiscovered" sectors. Don't rush in a straight line; explore to find unique gear that reduces your overall energy requirement. Guide :: Making the Impossible, Possible - Steam Community
: Not all stations are the same. Robotic-run stations (often found to the right of starting zones) may buy prisoners for cash and sell crew members who require no food.
: Difficulty scales based on your bounty level and time spent in a sector. To "farm" early on, stay near a friendly space station to repair hull damage in small increments (10 damage at a time); this allows you to pass days safely until bounty spawns more manageable ships for scrap.
To succeed in , a roguelike often described as a more challenging version of FTL , you must master resource management and tactical ship-to-ship combat. While version 1.0.8 was an early build focused on core stability, the following strategies apply to succeeding in any campaign or free-play run. Core Survival Strategy
: If your Captain dies or is teleported away by an enemy and you jump, it is an instant Game Over. Never send your Captain to board an enemy ship unless you are certain they can survive or be recalled. Combat & Ship Management
: These units do not require food or oxygen and can repair systems quickly, but they are very weak in physical combat and easily destroyed by fire. Economic Tips
: Many powerful, low-energy weapons are hidden in "undiscovered" sectors. Don't rush in a straight line; explore to find unique gear that reduces your overall energy requirement. Guide :: Making the Impossible, Possible - Steam Community
: Not all stations are the same. Robotic-run stations (often found to the right of starting zones) may buy prisoners for cash and sell crew members who require no food.
: Difficulty scales based on your bounty level and time spent in a sector. To "farm" early on, stay near a friendly space station to repair hull damage in small increments (10 damage at a time); this allows you to pass days safely until bounty spawns more manageable ships for scrap.
To succeed in , a roguelike often described as a more challenging version of FTL , you must master resource management and tactical ship-to-ship combat. While version 1.0.8 was an early build focused on core stability, the following strategies apply to succeeding in any campaign or free-play run. Core Survival Strategy
: If your Captain dies or is teleported away by an enemy and you jump, it is an instant Game Over. Never send your Captain to board an enemy ship unless you are certain they can survive or be recalled. Combat & Ship Management
I chose CAE to complete my ground school as I have sometimes struggled academically and felt that, to give myself the best chance, I should go to the best school. I haven't been disappointed. All of the instructors were excellent and were always happy to help me…I genuinely think that I would have done considerably less well in my exams if it hadn't been for CAE instructors. I could not speak more highly of them and would, and will, thoroughly recommend CAE as the best school.
David Crook
Modular ATPL Ground School Graduate