It wasn't a game sound. It was the sound of a heavy sleeper breathing, deep and rhythmic, piped directly into his headset. Elias froze. He tried to Alt-Tab, but the screen stayed locked on the highway. He tried to reach for the power button on his PC, but his hand stopped mid-air.

He looked at the rearview mirror in the game. In the distance, two pinpricks of white light appeared. Another car. It was gaining on him, moving at a speed the game’s physics shouldn't allow.

The game launched without a menu. There were no settings, no credits, and no "Quit" button. Just a low-polygon dashboard of a 90s sedan and a windshield looking out into an infinite, rain-slicked highway. The only sound was the rhythmic, hypnotic thwack-thwack of the windshield wipers and a low, staticky hum coming from the in-game radio. He pressed 'W.' The car lurched forward.

The breathing in his headset grew sharper, turning into a wet, ragged gasp.

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