Every dialogue choice and action earns Light Side or Dark Side points , affecting your character's appearance, the story's ending, and even which Force powers are most effective. The Legacy of KOTOR
Released on July 15, 2003, Star Wars: Knights of the Old Republic (KOTOR) redefined both the Star Wars franchise and the RPG genre. Developed by and published by LucasArts , it was originally an Xbox exclusive (with a PC port arriving later that year) and quickly became the fastest-selling game on the console at that time, moving over 250,000 copies in its first four days. A New Era: The Old Republic Star Wars Knights of The Old Republic [Xbox Cla...
Its success paved the way for BioWare’s subsequent hits like Mass Effect and Dragon Age , and established a massive sub-franchise including a sequel, The Sith Lords , and the MMO Star Wars: The Old Republic . Every dialogue choice and action earns Light Side
Combat is round-based but presented with fluid animations. Players can pause at any time to issue commands to their party of up to three characters. A New Era: The Old Republic Its success
Players choose from three initial classes ( Soldier, Scout, or Scoundrel ) and eventually transition into one of three Jedi subclasses ( Guardian, Sentinel, or Consular ).
The Republic is reeling from the Mandalorian Wars and a subsequent invasion by a Sith armada led by Darth Malak , the former apprentice of the fallen Darth Revan.
KOTOR utilized a modified version of the from Wizards of the Coast, bringing tabletop Dungeons & Dragons mechanics to the console.