Sid-meiers-civilization-vi-persia-and-macedon-civilization-and-scenario-pack

Persia is designed as a "cultural and economic powerhouse" capable of sudden, aggressive expansion.

The for Sid Meier's Civilization VI introduces two powerhouse civilizations, Persia and Macedon , alongside the challenging "Conquests of Alexander" scenario . Persia (Led by Cyrus the Great) Persia is designed as a "cultural and economic

Grants a free Trade Route with the Political Philosophy civic. Internal trade routes provide extra +2 Gold and +1 Culture . Unique Features: Internal trade routes provide extra +2 Gold and +1 Culture

A Swordsman replacement that has a ranged attack and high melee defense, making it lethal for city sieges. This also reduces diplomatic penalties (Grievances) by 33%

Units gain +2 Movement for 10 turns after declaring a Surprise War . This also reduces diplomatic penalties (Grievances) by 33%.

Provides Culture, Gold, and Appeal. Yields increase with adjacent Districts and as you progress through the Tech and Civic trees.

Start with an early Domination push using Immortals, then pivot into a Culture Victory using Pairidaeza gardens and enhanced internal trade. Macedon (Led by Alexander the Great)