A new currency earned through alliances, city-state influence, and participating in global competitions. It is used to influence votes in the World Congress.
The expansion introduces a "living world" where geology and climatology present constant challenges. Sid Meier’s Civilization VI: Gathering Storm
Specialists in cold climates and diplomatic peace-building. A new currency earned through alliances
Master mountain dwellers who can work mountain tiles and use internal trade routes. Sid Meier’s Civilization VI: Gathering Storm
Extremely wealthy, focusing on trade and gold production in desert terrain.
Diplomacy is more structured with the return of a fan-favorite system and a new path to victory.