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If a server becomes too quiet, the game will automatically migrate your ship and crew to a more populated instance to ensure you continue to encounter other players.

Players can sail alone or in crews of up to four. Servers typically host around 5 to 6 ships (approximately 16–20 players total) simultaneously. 3. Emergent Network Interactions If a server becomes too quiet, the game

Unlike traditional lobby-based games, Sea of Thieves uses a "seamless migration" system to keep the world feeling alive. If a server becomes too quiet