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[S3E7] Shock Blocking [S3E7] Shock Blocking

[s3e7] Shock Blocking Page

This feature was added to balance the Trident of Dark Tides in PvP (Player vs. Player) encounters, ensuring that the weapon didn't become an unblockable "win button" in close-quarters combat on ships.

is a gameplay feature in the video game Sea of Thieves , specifically introduced or highlighted in Season 3, Episode 7 of the game's development updates or related community content. Feature Overview [S3E7] Shock Blocking

It is a defensive combat mechanic designed to give players a counter-maneuver against the , a powerful magical weapon. This feature was added to balance the Trident

: A successful block negates the damage from the projectile and creates a small localized burst that can push back or stagger nearby enemies. Feature Overview It is a defensive combat mechanic

If you're looking to master this, would you like tips on the or how it interacts with different charge levels of the Trident?

: It requires tight timing, as blocking too early or too late will still result in taking splash damage from the Trident's blast. Strategic Use

: By using a sword to block at the precise moment a Trident’s bubble projectile hits, players can "shock block" the attack.