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Based on the context of GTA-style game modding, a map.txd file is a used to store the images (textures) that appear on custom map objects (DFF models).
These are the primary colors and textures of your models (e.g., wall_diffuse.png , roof_tiles.png ). map.txd
Once your map.txd is created, you would use it in a script to replace default objects: Based on the context of GTA-style game modding, a map
Use clear names to match your DFF models (e.g., bridge_support_diff.png ). 4. Implementation (MTA Example) bridge_support_diff.png ). 4. Implementation (MTA Example)