is a high-octane, "distilled" real-time strategy (RTS) game that blends twin-stick shooting with tower defense . Developed by SkyGoblin and published by Thunderful, it focuses on short, intense matches—often lasting only a couple of minutes—designed primarily for local multiplayer. Gameplay Mechanics

When a building is destroyed, it releases a swarm of giant insects that are hostile to all players, often causing chaotic chain reactions. Game Modes

The core gameplay is simplified to remove typical RTS "bloat" like complex resource management.

Provide strong static defense but lose health as they fire, eventually self-destructing.

A local-only competitive mode for up to four players.

Automatically spawn squads of four marines every 10 seconds to attack enemies.

You control a single hero unit that can move, shoot, and deploy structures.

Features roughly 75 to 90 levels across three different planets. These stages often function as speedrun challenges with star rankings based on completion time.