: He designed fighting games where a die roll corresponded to specific moves on a written list (e.g., 2 = Punch, 3 = Kick).
: This early DIY approach, focusing on gameplay mechanics over high-end graphics, defined his later professional work, including the development of Grass Roots and his signature wrestling titles. Grass Roots (Video Game) Grassroots Mdickie
Released in , Grass Roots was MDickie's first major foray into the sports genre outside of wrestling. : He designed fighting games where a die