: List any specific items, characters, or UI elements required. 3. The 8-Step Implementation Process
: Write a brief technical and design description. Game Design: Theory & Practice 2nd Edition
Before writing a single line of code, define the of the game. This is a single paragraph that serves as the "litmus test" for every feature. If a feature doesn't directly support this focus, it should be cut or revised. : List any specific items, characters, or UI
: Build a "grey box" version with no art. : List any specific items
: Iterate on the basic feel and spatial layout.
Rouse outlines a specific iterative workflow to ensure a feature actually works in practice: