High. It is designed to be challenging and relies on learning enemy patterns.
Wave-based combat inside a pit, featuring 10+ enemy types. Key Aspects
Dark, gothic aesthetic with a low-poly/90s shooter aesthetic.
It is incredibly fast, focusing on movement, dodging, and constant shooting.
High. It is designed to be challenging and relies on learning enemy patterns.
Wave-based combat inside a pit, featuring 10+ enemy types. Key Aspects
Dark, gothic aesthetic with a low-poly/90s shooter aesthetic.
It is incredibly fast, focusing on movement, dodging, and constant shooting.