next to StarterGui and search for ScreenGui . This acts as the master canvas for all your on-screen visual elements. 🎨 Step 2: Design the Layout
To create a functioning simulation controller, you need active buttons that players can interact with. inside your Frame and select TextButton .
To make the button do something when pressed by a player, you must hook it up to a mouse click event. Open the LocalScript you just created and use this fundamental structural template to connect your GUI button to game actions:
next to your new ScreenGui and select Frame .