: Every decision you make—like whether to prioritize a knight's sword over a peasant's plow—affects your standing with various factions (English, French, Bandits, and the Church).
: More complex branching paths in the narrative "events" that pop up as you play. Safety First
: Finer control over your apprentices' moods, hunger, and energy levels.
: Expanded catalogs for weapons and armor to keep up with the escalating war.