: You can now see both the high-poly and cage meshes in the viewport during setup. Any areas of the source mesh falling outside the cage are highlighted in red , providing immediate visual feedback to resolve errors before starting the bake.
: Added menus to select or create shader instances and tools to quickly change UV tile resolutions. Adobe Substance 3D Painter 8.3.0
: A new usability feature automatically highlights hard edges without UV seams in both 2D and 3D views to help you identify and fix potential baking artifacts early. Workflow Enhancements : You can now see both the high-poly
For official technical documentation and full version history, you can visit the Adobe Substance 3D Painter Release Notes or the Substance 3D Experience League . : A new usability feature automatically highlights hard
: This version added native support for Universal Scene Definition (USD) files. You can now import USD files with dedicated variant selectors and export textures as USD layers, streamlining integration with modern production pipelines.
: You can draw and adjust a cage that reacts to the Max Frontal Distance setting in real-time.