Automatically moves your character through the correct sequence of doors without manual input.
Removes the delay for "E" prompts or proximity triggers, allowing for faster progression.
Some versions can identify "kill parts" (invisible areas that reset the player) and disable them for your character. Implementation in Roblox Studio
Draws a visual outline or box around the correct door, making it visible even through walls.
Used to trigger the door opening animation when a player is nearby.